Just solo so I realize that damage scaling changes things, though arguably it merely makes gearing DR% happen earlier. Additionally they have the exact aame charge generation value, shield bash does instant damage instead of a dot, and shield bash applies a debuff and a stun which proca coup de grace on large groups.ĭynamo field might be better for your playstyle but I really think your comparison is selling shield bash short based on an overreliance on force field because gour current engineer isn't dealing with enough damage output/threat from the enemies. When you have 17 whirlwinds filling the screen from six different spellcaster types while a bug spellcaster is summoning infinite minions you absolutely cannot stop moving for more than a second.
There might be a huge disconnect because I played my first solo elite game last night and the enemy density is incredibly different. Shield bash generates charge just as quickly with the enemy density on elite while making you invincible and creating space to move around.
Are you playing with multiple people on elite? Forcefield doesn't keep you alive on its own with the amount of damage output going on with multiple people.